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Top London Virtual Reality Companies (24)

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Artificial Intelligence • Cloud • Machine Learning • Mobile • Software • Virtual Reality • App development
25 Offices
5,000 Employees

Snap Inc. is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. We contribute to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.


Software • Virtual Reality • Metaverse
London, England
56 Employees

Landvault is the largest metaverse builder with over 100 million square feet of virtual real estate, more than 120 full-time creators, and nearly 300 completed projects. We’ve been helping brands build and grow in gaming environments since 2017 and the metaverse since 2021. Landvault’s platform-agnostic proprietary technology and creative powerhouse builds and delivers tailored, data-driven, and optimized business solutions and insights. We help clients launch, optimize, and monetize metaverse experiences. Landvault’s mission is to accelerate the metaverse economy through technology with a vision of a fairer wealth distribution across the web. LandVault’s platform-agnostic proprietary technology and creative powerhouse builds and delivers tailored, data-driven, and optimised business solutions and insights. We help clients launch, optimize, and monetize metaverse experiences. LandVault’s mission is to accelerate the metaverse economy through technology with a vision of a fairer wealth distribution across the web.


Virtual Reality
London, England
40 Employees

YORD is an award-winning global creative studio specializing in virtual reality, augmented reality, and XR solutions. We specialize in complex interactive projects, high-end immersive experiences, and innovative product development, enhancing customer engagement and transforming the boldest ideas into reality. Founded in 2019 by XR enthusiasts Adam and David, YORD has fast-grown into a vibrant company with over 35 employees. It focuses on the European, American, and Middle Eastern markets. We have achieved several significant milestones, establishing ourselves as the fastest-growing VR & AR studio in Central and Eastern Europe. With over 100 successful projects and numerous awards, YORD has been recognized as one of the top 10 best VR & AR global studios by Clutch and named a "Company to Watch" by Deloitte for our remarkable 477% growth rate. We also participated in Niantic's global augmented reality software jam. Our global clients include Škoda Auto, L'Oreal, LEGO, Deloitte, Raiffeisen Bank, PWC, Milka, and organizations such as the Slovak Red Cross, Doctors Without Borders, and ONE. We fulfill the requirements of each client by matching experience with expectations. Do you have an idea for a project? 📲 Contact us: US: +1 (415) 209-4026 EU: +420 737 004 080 Email: [email protected]


Virtual Reality
London, England
50 Employees

Welcome to MOONHUB! We are a vibrant start-up company with a focus on training other companies with our engaging and innovative VR Training system! Follow us for updates and send a message if you are interested in working with us. www.themoonhub.com


Artificial Intelligence • Robotics • Virtual Reality
London, England
26 Employees

“Everybody agrees that a robot can work in an assembly line, but there’s no consensus on whether a robot can be intelligent”. Neural Foundry stands up against this challenge as we aim to deliver intelligent robots that use adaptive Artificial Intelligence and thoughtfully design hardware to cater to the needs. We are thoroughly invested into embodying intelligence into practical, user-friendly hardware bringing intelligence to life!


Digital Media • Virtual Reality • Design
5 Offices
2,620 Employees

Framestore brings extraordinary ideas to life in any space or screen through craft, imagination and technology. Offices in London, New York, Los Angeles, Montréal, Chicago, Melbourne, Vancouver, and Mumbai. Current film projects include: Fantastic Beasts: The Crimes of Grindelwald, Detective Pikachu, Dumbo, Captain Marvel, Alita: Battle Angel and Mary Poppins Returns. We were the recent proud recipients of both the BAFTA and Academy Award for our VFX on Blade Runner 2049. Visit our website for current vacancies in film, advertising and content: https://www.framestore.com/careers


Hardware • Machine Learning • Software • Virtual Reality • Wearables
London, England
11 Employees

Valkyrie Industries is developing technology capable of delivering resistance-based sensations to the body, taking virtual workouts to a whole new level.


Virtual Reality
London, England

LearnPro Group is the global leader in virtual reality and e-learning solutions for the health, fire, police and other emergency services. The combined software suite made up of learnPro, pdrPro and XVR provides a platform for learning management, authoring, competency reporting and training, including an immersive virtual reality simulation training platform. The suite of products is used by leading public sector institutions to train and manage over 250,000 emergency service and health care staff each year.


Hardware • Information Technology • Virtual Reality
London, England
58 Employees

TESLASUIT and TESLAGLOVE form a human-to-digital interface. Our products enable direct communication between human body and computer. Our three integrated systems include haptics, motion capture, and biometry to provide realistic immersion and accelerate mastery. TESLASUIT is used in virtual and augmented reality industry as an interface between human and virtual environments. Teslasuit, a smart textile two-piece full bodysuit that consists of a jacket and trousers designed by engineers, programmers, doctors and AR/VR experts. TESLASUIT makes the experience in virtual and augmented reality more realistic and effective through the synergy of systems: haptics, motion capture, and biometry. At present, Teslasuit is intended for integration into a diverse range of enterprise applications and training solutions TESLASUIT award winning haptic technology allows to transmit touch: an additional channel of communication and a new way of making VR experience deeper, immersive, and more realistic. Electrostimulation based haptics increases immersion and improves learning. By means of stimulation of muscles and nerve endings, the human body becomes more alert and active, which favors learning. The TESLAGLOVE allows users to feel immersion like never before. A combination of haptics, force-feedback, motion capture and biometry adds even greater realism to virtual reality. Visit us at teslasuit.io or email [email protected]


Events • News + Entertainment • Virtual Reality
London, England
36 Employees

Sine Wave Entertainment specializes in creating immersive virtual environments. A proud partner and Verified Solutions Provider of Unity Technologies, Sine Wave Entertainment has 14 years of experience developing virtual worlds for major clients including the Smithsonian, NATO, Godrej Group, and the University of Edinburgh. Sine Wave Entertainment launched Sinespace public beta in 2016 - a virtual world built for everyone. Sinespace is a multi-creator open-world platform for everyone to play, socialize, and create, to developers and organizations which want to rapidly deploy secure, feature-rich, monetizable social applications with industry-standard tools. https://sine.space/ The company further expanded its portfolio by launching a new platform Breakroom in April 2020 - the social hub for remote teams, to bring teams together in a safe, secure branded virtual world. To give team members a place to hang out, connect with peers, chat around the watercooler and be part of the group while being isolated due to social distancing. https://sine.space/breakroom


Gaming • Social Media • Software • Virtual Reality • Metaverse
12 Offices
120,824 Employees

Meta is building the future of human connection and the technology that makes it possible. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To learn more, visit www.metacareers.com.


Healthtech • Virtual Reality
Westminster, England
80 Employees

FundamentalVR is a deep IP company working at the intersection of immersive technology (XR), haptics and machine learning. It is our belief that immersive technology has the ability to change the human/computing interface forever, to transcend geographies and accelerate business. We are excited to apply this belief to the healthcare industry.


Artificial Intelligence • Big Data • Internet of Things • Virtual Reality
3 Offices
454 Employees

We are a multinational company founded in 2006 with the goal of delivering quality and value to customers, thereby assisting them in their Digital Transformation process. We have been involved in more than 2,400 projects, contributing passion and reliability while deploying disruptive advances such as: Artificial Intelligence, Big Data, IoT, Virtual/Augmented Reality, Cloud Computing, Blockchain and even Robotic-based software services. Our specialized workforce consists of more than 450 employees spread across our offices in the USA, UK, Spain, Germany, the Netherlands and Romania.


Artificial Intelligence • Gaming • Machine Learning • Software • Virtual Reality • Design • Metaverse
4 Offices
5,500 Employees

Unity is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life.


3D Printing • Software • Virtual Reality
London, England
33 Employees

As fans of Esports, we have envisioned virtual stadiums and a 3D viewing experience from the moment consumer VR arrived. With Virtex Stadium, we make that dream a reality. Esports fans are able to view gameplay live, in 3D in the centre of a virtual stadium which has not been possible before in any other medium. Partnering with publishers and organisers, we are working towards providing a virtual stadium experience for all the top Esports games. Virtex Entertainment is headquartered in London, UK with fully remote team members in various countries like Finland, Germany, Romania, Turkey and Spain.


Artificial Intelligence • Gaming • News + Entertainment • Virtual Reality
London, England
104 Employees

WOLF is the award-winning British technology company – developers of the leading social entertainment app, WOLF Qanawat, serving the Arabic market. We have 17 years' experience creating world-class apps, and we lead the way in building Virtual World Communities, with core skills in Community Engagement, AI & Metaverse technologies. What We Make WOLF Qanawat is a live platform for the Arab world, full of audio entertainment communities called Channels. How It Works Users explore the Channels to take part in entertaining shows, enjoy engaging in communities with shared interests, build friendships and find a role. The Results Over 3.5 million Arabs have used the platform, with the community producing 8,000+ hours per month of original programmes, with a business model based on users buying a range of virtual items and levelling up. Position In The Market WOLF Qanawat brings the power of community to Arabic audio and 3D video. Uniquely combining 3 powerful market sectors – audio broadcast, live chat & entertaining communities. What We Offer We are home to the largest real-time interactive online communities in the MENA region, giving users the chance to perform live to 1,000s, getting live interaction and gifting. This generates incredible loyalty and feelings of belonging. Totally Unique Users entertain and engage with each other live on virtual stages purpose-built for the Arab world. They can share their best moments across the Internet with 3D Metaverse videos of their events. Strategic Partners We use our world-leading expertise in online community platforms to create digital experiences for Strategic Partners in our core region, via our WOLF Technologies division. We are WOLF The tech company shaping the future of real-time social interaction. Follow us on LinkedIn and keep in touch.


Virtual Reality
London, England
10 Employees

Visualise is a London-based VR & AR agency that works with creative partners and clients all over the world. Founded in 2012 by immersive content pioneer Henry Stuart, we’ve been at the forefront of the industry ever since. We push the boundaries of what’s possible with immersive content. From VR, AR and MR, to binaural audio and immersive apps. From CG VR production, to 360 video, live streaming and post production. We’ve produced more immersive content than any other agency in Europe. It gives us an unrivalled level of experience making VR and AR that means our clients can break exciting new ground with minimum risk. We have partnerships with major virtual reality manufacturers including Oculus Rift, Google and Samsung, which enables us to produce XR content that connects new audiences to brands across multiple platforms. Extended reality isn’t just what we do, it’s our team’s purpose and passion.


Software • Virtual Reality
London, England
70 Employees

We are Zappar, an AR platform and creative studio rolled into one. It's our mission to democratize AR & MR. Our team have created groundbreaking experiences for the world's biggest brands - showcasing how AR technology can transform packaging, illuminate events and elevate marketing campaigns with innovative, engaging content. Our ZapWorks toolkit puts the power of AR in the hands of designers and developers, enabling them to push the boundaries of interactive creativity, both with and without code. We are also the proud creators of ZapBox, the first affordable, MR kit that allows developers and businesses to reimagine how they design, build and create 3D experiences. Let's make AR together: www.zappar.com www.zap.works Let's make MR together: www.zappar.com/zapbox


News + Entertainment • Virtual Reality
London, England
32 Employees

The Dream Corporation was founded in 2017 by one of the 20th century’s most pioneering — and secretive — figures, Dr. Horatio Sands. After making his fortune as a visionary engineer at the vanguard of the Information Revolution, Sands vanished from the public eye for over a decade. In 2017 he released his first public statement since his disappearance, announcing his concern with the effects of technology on the psychological and emotional well-being of human beings. He subsequently founded The Dream Corporation with the goal of redirecting technology back at the problems it had itself created — using groundbreaking VR technology to provide people with the primal fulfilment lacking in their lives.


Virtual Reality
London, England
608 Employees

PXO creates industry-leading Virtual Production and Visual Effects for premium Film and Episodic content. With over 20 industry awards and nominations, PXO, a Sony Pictures Entertainment company, is a trusted partner for storytellers and showrunners worldwide. The company has been creating iconic work since 2001, from Martin Scorsese’s Academy Award winning Hugo and HBO’s Emmy winning Game of Thrones, House of the Dragon, through to Amazon’s The Boys, Marvel’s Ant-Man and the Wasp: Quantumania and many more. In Virtual Production, PXO helps clients to realize their creative vision, from production through to post-production. Using interactive technology and proprietary software and solutions, PXO brings ideas to life by virtually immersing filmmakers in the worlds they imagined, throughout every stage of the creative process. The company’s latest LED volume work includes House of the Dragon, Star Trek: Discovery and Star Trek: Strange New Worlds and Netflix’s upcoming Avatar: The Last Airbender. PXO has seven studios and three LED volumes in the US, UK, Germany and Canada.