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Join Unity Grow as a Sales Development Representative to identify and qualify leads, set up meetings for sales executives, and drive revenue growth. Research potential leads, conduct discovery calls, evaluate leads, and collaborate with the sales team. Strong communication and organizational skills required.
Define and deliver on OKRs, refine key KPIs, work with cross-functional teams, oversee product lifecycle, and engage in hands-on product management tasks for User Acquisition. Strong focus on customer experience, data analysis, and strategy definition.
The Senior Engineering Program Manager will lead the coordination of programs for the Unity Platform OS teams to build the next generation of 3D content creation tools. This role involves collaborating with various teams, external partners, and driving strategic roadmap delivery.
Seeking a Senior Sales Manager to drive innovation, growth, and new business opportunities with the team of Field Sales Reps across the Industrial vertical for the EMEA region. Responsibilities include leading the sales team, developing and executing strategies, and managing prospect research. Must have strong coaching and mentoring skills, sales management experience, and a deep understanding of industry customers' needs in the software/technology market.
Seeking a Director of Data Science to lead and manage machine learning teams within Unity’s Grow business. Requires executive leadership capabilities and deep technical understanding of machine learning methodologies.
Senior Product Manager role at Unity's Core ML Ads group in Tel Aviv. Responsible for defining and delivering OKRs, refining KPIs, high-velocity decision-making, and collaborating with various teams. Requires experience with ML services, deep data analysis skills, and strong communication abilities. Ideal candidate has a background in Computer Science, Physics, and Math(s). Does not offer international relocation support.
Passionate and experienced game designer specializing in puzzles needed to collaborate with developers and designers to create published games with millions of users. Responsibilities include prototyping gameplay content, setting level progression, collaborating on product vision, and balancing game difficulty. Requires 3+ years of experience in level design for hybrid/casual games.
Manage day-to-day administration, queries, and communications of employee benefits and leave programs across EMEA locations. Identify areas for process improvements and collaborate with HR teams. Maintain benefits information and support EMEA projects.