Level Infinite为合作工作室提供一系列支持及服务,助力其释放产品潜能。
Level Infinite发行产品包括《PUBG MOBILE》、《Goddess of Victory: NIKKE 》《Honor of King》等热门游戏,并与合作工作室联手推出了来自Fatshark的《战锤40K:暗潮》、Funcom的《沙丘:觉醒》、Inflexion Studios的《夜莺》在内多款产品。
想进一步了解Level Infinite,请访问www.levelinfinite.com,并在Twitter、Facebook、Instagram和Youtube上关注我们的官方账号。岗位职责
1. 负责PC/Console产品的本地化与运营核心工作,主动探索和提升产品品质及用户体验;
2. 基于市场反馈与用户数据,深度分析用户痛点及核心需求,持续推进产品优化与运营策略调整;
3. 对接海外开发商及内外部合作部门,沟通并推动落地发行/运营需求;
4. 根据产品目标,分拆不同事项,协同推动团队成员实现。
1. Responsible for the core live service strategy and localisation adaption for PC and Console titles, proactively driving product quality and player experience improvements.
2. Analyze market feedback and user data to identify player pain points and core needs, and continuously drive product improvements and optimize live strategies.
3. Work closely with global dev teams as well as internal and external stakeholders to communicate, align and execute publishing and live-ops requirements.
4. Break down product goals into actionable plans and coordinate cross-functional teams to ensure effective execution and delivery.
1. 5年以上游戏策划或运营经验,有海外项目研发或运营经验优先
2. 优秀的表达能力和文档撰写能力、能独立规划和协调各个模块成员的运营工作
3. 抗压、沟通能力强,有强烈的主人翁意识及团队合作能力
4. 英语优秀,有PC发行经验者优先
1. 5+ years of experience in game design, production or operations; experience with global development or operations is a strong plus.
2. Excellent communication and documentation skills, with the ability to independently plan, coordinate, and manage live-ops across multiple functional teams.
3. Strong ownership mindset, resilience under pressure, and outstanding collaboration and stakeholder management skills.
4. Fluent in English and/or mandarin; prior experience with PC/Console publishing is highly preferred.
在腾讯,我们始终秉承平等就业机会的原则,致力于为每一位员工打造公平、包容的工作环境。我们坚信,多元的声音能够激发出无限的创新活力,推动我们为用户和社会提供更优质的服务。我们用心营造一个充满支持与激励的氛围,帮助每一位员工找到属于自己的舞台,以实现个人及共同的发展目标。

