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King

UI Artist | Minecraft Blast, New Games

Posted 4 Hours Ago
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In-Office
King's Cross, London, England, GBR
Mid level
In-Office
King's Cross, London, England, GBR
Mid level
Design and produce polished, production-ready UI assets for a mobile Minecraft spin-off: icons, HUDs, menus, badges, and illustrative elements. Work from wireframes and art direction, prepare optimized assets for Unity, maintain consistency, create style guides, collaborate with UX, design, tech, and art teams, and review in-game implementation to ensure readability, usability, and visual polish.
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Craft:

Art

Job Description:

We are looking for a UI Artist to help shape and produce the visual interface for our mobile Minecraft blast game.

This role sits between Art Direction, Game Design, UX, and Tech. Your goal is to create clear, polished, playful, and production-ready UI assets that support the game experience and match the project’s cute, quirky, and high-quality visual tone.

The ideal candidate has strong graphic design foundations, excellent iconography and illustration skills, and a good understanding of how UI is implemented in Unity. Knowledge of 3D workflows is important, and Blender experience is a plus.


Your role within the Kingdom
  • Design and produce high-quality UI assets for mobile gameplay, menus, HUDs, events, and live features.

  • Create clear, readable, and polished icons, buttons, panels, badges, frames, and interface elements.

  • Develop illustrative UI elements that support the game’s visual identity.

  • Work from wireframes, UX flows, and art direction to create final UI visuals.

  • Maintain consistency across UI screens, systems, and feature updates.

  • Prepare assets for Unity implementation with correct formats, naming, slicing, and optimization.

  • Support the creation of UI style guides, templates, and documentation.

  • Collaborate with UX, Design, Tech, and Art Direction to ensure UI is beautiful, functional, and production-ready.

  • Review in-game implementation and help polish final results.

  • Contribute ideas to improve readability, usability, and visual quality.

Collaboration and Integration
  • Work closely with Art Direction to maintain the project’s visual style.

  • Collaborate with Game Designers and UX Designers to support clear player flows.

  • Work with Unity developers to ensure UI assets integrate correctly.

  • Coordinate with 2D, 3D, VFX, and animation teams when UI requires cross-discipline support.

  • Communicate clearly with internal teams and respond well to feedback.

  • Support production priorities while keeping a strong eye on quality and consistency.


Skills to create thrills
  • Strong portfolio showing high-quality UI art for games or mobile products.

  • Excellent iconography skills with strong readability at small sizes.

  • Strong illustration skills, especially for stylized, playful, or polished game visuals.

  • Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity.

  • Experience with Figma, Photoshop, Illustrator, or equivalent tools.

  • Experience creating UI assets for Unity.

  • Good knowledge of 3D principles and how 3D assets can support UI presentation.

  • Ability to prepare clean, optimized, implementation-ready assets.

  • Good understanding of mobile UI constraints and readability.

  • Experience working with art direction and established visual styles.

  • Strong communication skills and ability to take feedback constructively.

  • Good sense of polish, consistency, and quality control.

Preferred Qualifications
  • Experience working on casual, mobile, or family-friendly games.

  • Familiarity with Minecraft visual language and stylization.

  • Experience with Blender.

  • Experience creating UI mockups, style guides, and asset libraries.

  • Knowledge of UI animation or motion design.

  • Comfort working with both 2D and 3D pipelines.

  • Experience supporting live game features, events, or seasonal content.

What We Offer
  • The opportunity to help shape the UI visual quality of a major global IP on mobile.

  • A collaborative art team focused on craft, clarity, and polish.

  • The chance to contribute to a playful and highly visible game experience.

  • A healthy work culture that values trust, ownership, and teamwork.

Success in this role means UI assets are clear, beautiful, consistent with the art direction, and smoothly integrated into the game.


About King

With a mission of Making the World Playful, King is a leading interactive entertainment company for the mobile world with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile titles such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn and @lifeatking on Instagram.


HQ

King London, England Office

London, United Kingdom

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