King

HQ
London
6,473 Total Employees
Year Founded: 2003

Jobs at King

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Recently posted jobs

2 Days AgoSaved
In-Office
2 Locations
News + Entertainment
Analyze marketing effectiveness through incrementality testing, marketing mix modelling, causal analysis, and business performance investigations. Translate analytical findings into recommendations for marketing investment, campaign optimization, and performance expectations. Build repeatable decision frameworks, collaborate with marketing and technical stakeholders, validate results, and communicate assumptions and uncertainty clearly. The role requires Python or R, SQL, statistical modelling, experimentation, and strong commercial judgment, with opportunities to develop toward senior-level ownership.
2 Days AgoSaved
In-Office
4 Locations
News + Entertainment
Lead production for the Features (Meta) area of Minecraft Blast, translating product goals into executable plans, managing multiple feature tracks, tracking dependencies and risks, maintaining Jira/backlog documentation, and driving delivery and iteration while building strong cross-functional relationships and continuous improvement.
5 Days AgoSaved
In-Office
King's Cross, London, England, GBR
News + Entertainment
Supports commercial growth and new business through financial modeling, DCF valuation, investment analysis, forecasting, performance reporting, and business case development. Coordinates inputs from business teams, Analytics, FP&A, and finance partners; validates data, challenges assumptions, improves reporting processes, and communicates financial insights to stakeholders. The role also applies AI tools to streamline modeling and reporting workflows.
5 Days AgoSaved
In-Office
King's Cross, London, England, GBR
News + Entertainment
Manages organic social media delivery for King’s brands, initially Candy Crush. Owns social calendars, campaign planning, content briefs, agency and creator coordination, approvals, publishing, rights, and paid amplification. Reviews platform-native creative, monitors cultural trends, and uses performance data to improve engagement, reach, conversation, and channel growth across social platforms.
6 Days AgoSaved
In-Office
King's Cross, London, England, GBR
News + Entertainment
Lead analytics and reporting for King’s leadership, translating ambiguous business questions into hypotheses, KPIs, dashboards, and actionable insights. Analyze game performance using internal data, player insights, and market intelligence; identify growth opportunities and operational improvements; and communicate strategic recommendations to senior stakeholders. Partner cross-functionally with product, finance, marketing, strategy, and game teams while setting standards for holistic business analysis and performance reporting.
11 Days AgoSaved
In-Office
3 Locations
News + Entertainment
Lead architecture and hands-on implementation of scalable decision automation and production ML systems for Candy Crush Saga. Build reusable decisioning foundations, improve experimentation and causal inference tooling, mentor senior engineers, and ensure reliability, observability, and cross-team alignment for player-facing personalization and adaptation at scale.
21 Days AgoSaved
In-Office
3 Locations
News + Entertainment
Own the economy and systemic design for an unannounced Merge 2 mobile game. Design and balance merge chains, currencies, progression, energy loops, rewards, events, monetization, and long-term engagement systems. Build models and simulations, use data and experimentation to tune player journeys, lead economy reviews, collaborate cross-functionally, and mentor designers. The role requires proven merge-game economy experience, strong analytical and systems-thinking skills, and the ability to guide development and live operations.
25 Days AgoSaved
In-Office
3 Locations
News + Entertainment
Design and evolve the core puzzle gameplay for a new casual mobile game, including mechanics, blockers, interaction systems, difficulty progression, and player feedback. Collaborate with designers, artists, engineers, product managers, and data scientists to prototype features, analyze player behavior, connect gameplay to progression and economy systems, document designs, manage risks, and deliver engaging experiences across thousands of levels. Contribute to design quality and mentor fellow designers.
27 Days AgoSaved
In-Office
3 Locations
News + Entertainment
Design and produce polished, readable UI assets for a mobile game, including icons, buttons, panels, badges, HUDs, menus, events, and live features. Translate wireframes, UX flows, and art direction into production-ready visuals, prepare optimized assets for Unity, maintain consistency across screens, and collaborate with designers, developers, artists, and art direction. Contribute to style guides, templates, usability improvements, and cross-disciplinary game features.
27 Days AgoSaved
In-Office
King's Cross, London, England, GBR
News + Entertainment
Supports the London office’s audiovisual environment by maintaining and troubleshooting AV hardware and software, coordinating event resources and controls, managing equipment inventory, documenting AV systems, supporting video conferences and leadership events, coordinating service providers, and collaborating with network and IT teams on local and global AV projects.
28 Days AgoSaved
In-Office
3 Locations
News + Entertainment
Create polished, production-ready UI assets for a stylized mobile game, including icons, buttons, panels, HUDs, menus, events, and illustrative elements. Translate wireframes, UX flows, and art direction into consistent visuals, prepare optimized assets for Unity, review in-game implementation, and collaborate with design, art, UX, technology, animation, VFX, and 2D/3D teams.
One Month AgoSaved
In-Office
3 Locations
News + Entertainment
Design, own, and iterate metagame features (progression, competitive events, social loops) end-to-end for Candy Crush Saga. Partner with product, UX, engineering, data, and live ops to prototype, balance, tune with player data, and optimize retention, monetization, and player engagement. Mentor designers and contribute strategic direction for F2P metagame systems.