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Stellar Entertainment Software

Senior Systems Engineer

Reposted One Month Ago
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Hybrid
Guildford, Surrey, England, GBR
Senior level
Hybrid
Guildford, Surrey, England, GBR
Senior level
Design and implement scalable engine systems in C++, collaborate with graphics, gameplay and tools teams, profile and resolve CPU/GPU/memory performance issues, contribute to architecture and optimisation, and ensure maintainable, high-quality code across platforms from design to shipping.
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We’re looking for a Senior Systems Engineer to join the Stellar Entertainment mission!

The Studio

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of game developers and publishers, we focus on quality and excellence, and our partners and players are always at the front of everything we do.

Games are not just about gameplay. We believe in the importance of balancing every single aspect of a game that you, as a player will interact with; what you see, how you play and how it makes you feel.

An exciting new project is taking shape at Stellar. You'll be joining a specialist team who are ready to provide technical solutions and optimisations.

The Role

As a Senior Systems Engineer, you will be a part of the core tech team working closely with our graphics, gameplay, engine and tools teams. Day to day this will look like:

  • Writing clean, well-documented C++ code in line with project standards

  • Building scalable, data-driven architectures within engine infrastructure

  • Working with the Lead Systems Engineer to conduct a thorough technical assessment of engine and game systems

  • Collaborating across departments to design and deliver key engine features.

  • Profiling and resolving performance issues across CPU, GPU and memory

  • Ensuring high-quality, maintainable output - from broad system design down to individual functions

Requirements

What we’re looking to see on your CV:

  • Experience in game development through all stages of the process from design to shipping, with strong knowledge of optimisation and porting processes

  • Strong understanding of hardware across different platforms

  • Strong C++ skills, including sound knowledge of multithreading, software design patterns, and systems architecture

  • Familiarity with game engine architecture across multiple engines including proprietary

  • Good problem solving and debugging skills

Bonus points for:

  • Any additional coding languages under your belt

  • Understanding of hardware architecture

  • Knowledge of build systems

Benefits

What you can expect from us:

  • Flexible hybrid working (we work 3 days per week on-site)

  • Holiday Accrual Scheme

  • International AAA game projects;

  • Access to cutting-edge hardware;

  • Discretionary bonus scheme

  • Private Healthcare Plan incl. Dental and Eye care

  • Pension Plan

  • Life Assurance

  • Employee Assistance Programme - Wellness Support

  • Regular Team Incentives and Social Events

We’re on an important journey with our teammates, candidates and industry partners to tackle barriers to equality and promote diversity, inclusion and accessibility across the markets we work in. If you need any support during the interview process or any feedback on our processes, please let us know.

We're unfortunately unable to provide visa sponsorship or relocation support for this role, so you'll need to be based in the UK with the Right to Work here.

HQ

Stellar Entertainment Software Guildford, England Office

255 High Street, Guildford, England , United Kingdom, GU1 3BS

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