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Tripledot Studios

Senior Level Designer

Posted 5 Hours Ago
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Remote
Hiring Remotely in Minsk
Senior level
Remote
Hiring Remotely in Minsk
Senior level
Design and build levels for casual and hyper-casual mobile puzzle games. Responsibilities include balancing progression, pacing, difficulty, mechanics, and player flow; incorporating narrative goals; analyzing playtest feedback and metrics; documenting levels; researching new mechanics; and collaborating with art, product, game design, and development teams. The role also mentors junior level designers and requires strong Unity and level-editor experience.
The summary above was generated by AI
Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: ZephyrMobile

You’ll be joining the ZephyrMobile team, which was originally formed in 2016 and has been part of Tripledot since May 2024.

The studio has achieved impressive success in the mobile puzzle games genre. Over 100 million people have installed games developed by the Zephyr team.

Zephyr is famous for its creative and inclusive atmosphere, where every member of the team can contribute ideas and suggestions towards game development.

The largest games produced by ZephyrMobile: Get Color, NutSort, Hey Color, Math Crossword, Block Away, Car Out!.

Role Overview

We're looking for a Senior Level Designer to join the ZephyrMobile team. You'll design and build levels for our puzzle mobile games, shaping progression, pacing and difficulty, and work closely with art, product and development teams. The ideal candidate knows puzzle games well and turns feedback and metrics into better levels.

Key Responsibilities
  • Design and build new levels for multiple puzzle mobile games.
  • Balance gameplay elements within artistic and technical constraints.
  • Bring narrative and emotional goals into the gameplay experience.
  • Identify and resolve issues found through playtests and feedback from other teams.
  • Research new approaches and mechanics to improve the quality of our levels.
  • Maintain level documentation, including the specifics and goals of each level.
  • Mentor more junior level designers, sharing feedback and best practices to help them grow.
  • Work with art, product, game design and development teams to keep creative and technical goals on the same page.
Required Skills, Knowledge and Expertise
  • 3+ years of experience as a Level Designer in the gaming industry, specifically in casual or hyper-casual puzzle games.
  • Solid experience with Unity and level editors, including level setup, prefabs and in-game tools.
  • Strong understanding of level design fundamentals: progression, pacing, difficulty curves and player flow.
  • Experience designing puzzle mechanics (goals, blockers, boosters) and player's engagement.
  • Basic understanding of UX/UI principles in level design, including tutorial and onboarding design.
  • Data-driven mindset, with the ability to iterate based on feedback and metrics.
  • Strong expertise in casual mobile games and awareness of market trends.
  • Strong English and Russian communication skills.
Good to Have
  • Ability to read and analyse game metrics: funnel by level, average completion time, % completion and number of attempts.

Working at Tripledot

  • 20 business days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • Hybrid Working
  • 20 business days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
  • Lunch: Provided daily in the office to keep you fueled and focused.
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development.
  • Private Medical Cover: Ensure your health is in good hands through private health insurance
  • Sport Compensation: Stay fit and active with our sport compensation benefit.
  • Taxi to compensate for travel to the office.
  • English Classes: Enhance your English skills with our provided English classes.
HQ

Tripledot Studios London, England Office

90 Whitfield Street, West End, London, United Kingdom, W1T 4EZ

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