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Voodoo

Senior 3D Artist - Picante Studio

Posted 21 Days Ago
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In-Office or Remote
Hiring Remotely in Barcelona, Cataluña
Senior level
In-Office or Remote
Hiring Remotely in Barcelona, Cataluña
Senior level
Create high-quality 3D models and textures for mobile puzzle games, establishing art standards, and collaborating with multidisciplinary teams to optimize game visuals.
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About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Fully remote role within ±2 hours of CET.

Team

Joining our Gaming games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

Role

We are seeking a Senior 3D Artist to help our team in creating puzzle games. This opportunity involves defining and building the visual foundation of puzzle games from the ground up, covering creative, technical, operational, and strategic directions. You will have the chance to continue the artistic direction and establish the 3D art pipeline next to the Principal 3D Artist.

  • Create high-quality 3D models, textures, and materials for mobile puzzle games, ensuring a polished and appealing visual style.

  • Expert in industry standard tools such as 3ds Max and ZBrush, with strong experience in stylized asset creation for mobile.

  • Define and establish 3D art standards, pipelines, and production systems, ensuring visual consistency and scalability across all game assets.

  • Collaborate closely with the Principal 3D Artist and multidisciplinary teams to elevate the overall visual quality of the project.

  • Stay actively involved in hands-on asset creation, providing senior-level guidance and mentorship when necessary.

  • Work cross-functionally with design, tech, and production teams to support strategic art and technical decisions.

  • Strong expertise in implementing 3D assets in Unity, including materials, lighting, prefabs, and scene setup.

  • Apply advanced optimization techniques for mobile performance, balancing visual quality with technical constraints.

  • Create and maintain documentation for pipelines, workflows, and best practices to support efficient team production.

Profile
  • Minimum 5 years of experience as a 3D artist or any other relevant experience in the gaming industry (strong focus on mobile gaming/Puzzle games is a plus).

  • Ability to work in a team with good leadership skills and delegate work accordingly.

  • Excellent communication skills with team members of different departments.

  • Commitment to meeting deadlines without compromising quality.

  • Passion for casual games and extensive knowledge of different game genres across all platforms.

  • Knowledge of the technical constraints relating to Unity engine and level editors.

  • Proactive attitude and strong work ethic to inspire others.

  • Excellent written and spoken English.

Benefits
  • Best-in-class compensation

  • Other benefits according to the country you reside

Top Skills

3Ds Max
Unity
Zbrush

Voodoo London, England Office

London, United Kingdom

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