Voodoo

London
583 Total Employees
Year Founded: 2013

Teams at Voodoo

Recently posted jobs

14 Days AgoSaved
In-Office or Remote
10 Locations
Gaming • Mobile
Conduct manual testing for Paper.io 2, identify and document defects, create test plans, improve QA processes and tools, monitor technical KPIs, and collaborate with design, development, and central technology teams. The role owns QA activities across development and release stages while providing feedback on game mechanics, quality, and player experience.
21 Days AgoSaved
In-Office or Remote
8 Locations
Gaming • Mobile
Own Crazy Kick’s direction, team, and execution as Game Lead. Build and lead a small team, improve core gameplay and player satisfaction, monitor retention and monetization metrics, and make hands-on decisions across design, levels, UI/UX, technology, art, and product. The role requires strong mobile free-to-play gaming experience, leadership, data-driven decision-making, rapid experimentation, and the ability to align multiple disciplines around a clear vision.
One Month AgoSaved
In-Office or Remote
17 Locations
Gaming • Mobile
Designs and prototypes new multiplayer gameplay modes for Paper.io 2, improves existing modes, and defines clear rules, objectives, pacing, and win conditions. The role involves rapid iteration through testing and playtests, balancing accessibility and competition, documenting designs, collaborating with the game team, and fine-tuning modes directly in Unity.