Voodoo

London
583 Total Employees
Year Founded: 2013

Jobs at Voodoo

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Recently posted jobs

4 Hours AgoSaved
In-Office or Remote
12 Locations
Gaming • Mobile
Lead product strategy and roadmap for midcore mobile games. Prioritize gameplay, progression, monetization and LiveOps; write product specs; run A/B tests; partner with design, analytics and creative to drive KPIs, engagement and growth while owning product and business decisions.
9 Days AgoSaved
In-Office or Remote
8 Locations
Gaming • Mobile
Lead a small team to improve core gameplay and player satisfaction for Flappy Dunk, set goals, iterate rapidly across design, UX, tech and art, and drive metrics like retention, engagement and monetization.
9 Days AgoSaved
In-Office or Remote
8 Locations
Gaming • Mobile
Lead a small team owning Woodturning: improve core gameplay, game feel and engagement, set goals, drive execution, iterate rapidly, monitor retention/monetization metrics, and manage team performance across design, art, tech, UI/UX and product.
14 Days AgoSaved
In-Office or Remote
13 Locations
Gaming • Mobile
Lead hands-on gameplay design for Hole.io: own core mechanics and game feel, design and prototype features, iterate via playtesting and A/B tests, collaborate with engineers and analytics to optimize engagement and retention, and define design best practices.
16 Days AgoSaved
In-Office or Remote
13 Locations
Gaming • Mobile
The Senior Game Developer will create engaging features for Paper.io 2, focusing on UI, animations, core gameplay improvements, and player feedback integration.
19 Days AgoSaved
In-Office or Remote
12 Locations
Gaming • Mobile
As a Principal Game Designer, you will own core gameplay mechanics, drive innovations, and ensure high-quality experiences for mobile games. You will collaborate with teams to develop and iterate on action loops and tackle complex gameplay engineering challenges.
19 Days AgoSaved
In-Office or Remote
12 Locations
Gaming • Mobile
The Principal Game Designer will create systems for retention and monetization in mobile games, balance in-game economies, and oversee game mechanics, ensuring high quality and innovation.