Voodoo
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Recently posted jobs
Gaming • Mobile
Lead product strategy and roadmap for midcore mobile games. Prioritize gameplay, progression, monetization and LiveOps; write product specs; run A/B tests; partner with design, analytics and creative to drive KPIs, engagement and growth while owning product and business decisions.
Gaming • Mobile
Lead a small team to improve core gameplay and player satisfaction for Flappy Dunk, set goals, iterate rapidly across design, UX, tech and art, and drive metrics like retention, engagement and monetization.
Gaming • Mobile
Lead a small team owning Woodturning: improve core gameplay, game feel and engagement, set goals, drive execution, iterate rapidly, monitor retention/monetization metrics, and manage team performance across design, art, tech, UI/UX and product.
Gaming • Mobile
Lead hands-on gameplay design for Hole.io: own core mechanics and game feel, design and prototype features, iterate via playtesting and A/B tests, collaborate with engineers and analytics to optimize engagement and retention, and define design best practices.
Gaming • Mobile
The Senior Game Developer will create engaging features for Paper.io 2, focusing on UI, animations, core gameplay improvements, and player feedback integration.
Gaming • Mobile
As a Principal Game Designer, you will own core gameplay mechanics, drive innovations, and ensure high-quality experiences for mobile games. You will collaborate with teams to develop and iterate on action loops and tackle complex gameplay engineering challenges.
Gaming • Mobile
The Principal Game Designer will create systems for retention and monetization in mobile games, balance in-game economies, and oversee game mechanics, ensuring high quality and innovation.
