Magnopus
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Digital Media • Information Technology
Develop and optimise real-time environments, assets, materials, and procedural workflows in Unreal Engine. Provide technical guidance to art teams, profile performance, improve content pipelines, and balance visual quality with real-time constraints. The role requires expertise in Unreal materials, LODs, draw calls, shader performance, PCG graphs, and large-scale real-time scenes for games, immersive experiences, or virtual production.