Magnopus
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Digital Media • Information Technology
Lead graphics engineering for Magnopus’s OKO Unreal Engine plugin and studio pipelines. Build rendering, asset translation, editor tools, shaders, and automated workflows across web, mobile, XR, and varied hardware. Optimize performance and visual fidelity, write robust C++ code, guide architecture and code reviews, collaborate across platform teams, and mentor developers. The role also supports runtime asset loading, replication, plugins, and open-source contributions.