Homa

539 Total Employees
Year Founded: 2018

Teams at Homa

Recently posted jobs

26 Days AgoSaved
In-Office or Remote
6 Locations
Gaming • Software
Own the visual and motion feel of gameplay mechanics from greybox to shipped asset: hand-animate gameplay objects, create VFX and shaders, translate concepts into 3D, and iterate directly in Unity with prefabs and animator state machines to ensure readable, fun interactions.
27 Days AgoSaved
In-Office or Remote
5 Locations
Gaming • Software
Own the product roadmap, LiveOps, economy, progression, monetization, and growth strategy for live mobile RPG titles. Lead product, design, and economy teams; align studios, publishing, data, UA, and growth; and use player, campaign, and market insights to guide decisions. The role combines strategic leadership with hands-on involvement in game systems, data, feature delivery, experimentation, and portfolio expansion.
27 Days AgoSaved
In-Office or Remote
6 Locations
Gaming • Software
Design scalable RPG economy systems and own economic impact across titles, ensuring optimal monetization, data analysis, and cross-team collaboration.