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Recently posted jobs
Digital Media • Virtual Reality • Design
As a Previs Artist, you will design pre-visualised shots, working on composition, lighting, and camera language while producing technical diagrams and solutions for production.
Digital Media • Virtual Reality • Design
The Crowd Technical Director simulates and animates crowds for visual effects films, collaborating across departments to create realistic scenes.
Digital Media • Virtual Reality • Design
As an FX Technical Director, create CG effects, simulations, and animations. Collaborate with teams to deliver high-quality visual effects for films.
Digital Media • Virtual Reality • Design
The Paint & Roto Artist will create roto mattes, remove items from shots, and assist Compositors in film visual effects, using various techniques and software.
Digital Media • Virtual Reality • Design
The Creature FX TD will create simulation rigs, execute shots for character animations, collaborate with various departments, and develop tools while maintaining schedules and high standards.
Digital Media • Virtual Reality • Design
The Animator will produce high-quality keyframe animation for characters and elements, ensuring timely completion of assigned shots and effective collaboration with the team.
Digital Media • Virtual Reality • Design
As a Senior Compositor, you'll integrate 2D, 3D, and live-action elements to create high-end visual effects. Collaborate closely with leads and supervisors while managing project timelines and ensuring high creative and technical standards.
Digital Media • Virtual Reality • Design
As a Paint and Roto Artist, you will create roto mattes, manage grain, and ensure seamless frame reconstruction for early-stage creative decisions in filmmaking. You will utilize Nuke and other software for video production, collaboration, and problem-solving.
Digital Media • Virtual Reality • Design
The Tracking/Matchmove Artist creates motion files and reconstructs geometric elements to integrate CG into live-action scenes, collaborating with teams to ensure seamless visual effects.
Digital Media • Virtual Reality • Design
As a CG Supervisor, you will lead and inspire artist teams, oversee technical aspects of VFX projects, and mentor artists, ensuring high-quality visual effects for various media.
Digital Media • Virtual Reality • Design
Seeking mid to senior level Houdini Lighting Technical Directors for Advertising, Episodic and Immersive projects, working on CG scene assembly, lighting shots, rendering, and collaborating with supervisors and compositors.
Digital Media • Virtual Reality • Design
The Character & Creature Modeller will create highly accurate CG models for visual effects films, collaborating with Texture Artists and adhering to project requirements.
Digital Media • Virtual Reality • Design
The Compositing Supervisor oversees the compositing team, ensuring high-quality work, mentoring talent, and managing project workflows in collaboration with other departments.
13 Hours AgoSaved
Digital Media • Virtual Reality • Design
Join Framestore's 1-week unpaid work experience programme in visual effects for ages 15-18. Collaborate with experts, engage in workshops, and build skills in filmmaking and visual storytelling.
Digital Media • Virtual Reality • Design
The Creature Supervisor leads character and creature development in film VFX at Framestore, collaborating with teams to improve workflows and achieve high-quality results.
Digital Media • Virtual Reality • Design
This is an 8-week paid traineeship focused on crowd simulation for film, providing training and practical experience with Houdini and VFX workflows.
Digital Media • Virtual Reality • Design
Create high-end visual imagery, integrate generative tools, apply Nuke compositing, and collaborate with teams to support VFX production.
Digital Media • Virtual Reality • Design
The Asset Builder is responsible for creating 3D models for production, ensuring assets are optimized for real-time workflows and taking artistic direction under supervision. Key skills include texture, rig, and light modeling in a fast-paced environment.



