Epic Games

Belfast
Total Offices: 2
5,500 Total Employees
Year Founded: 1991

Jobs at Epic Games

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Recently posted jobs

12 Days AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Develop and extend artist-facing tools within the Unreal Editor for geometry, texturing, terrain authoring, and procedural generation. The role supports user-driven and agentic content-creation workflows, improves existing tools, creates new interaction paradigms, and collaborates with artists and engineering teams across major Unreal Editor initiatives. Strong C++ development, AI workflow experience, large-codebase development, and games or film industry artist-tool experience are required.
22 Days AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Paid 6-12 month research internship creating and experimenting with ML models across vision, language, and audio to support game development, own data analysis/creation, and help deploy models at scale while collaborating with research scientists and engineers.
One Month AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Build and test full-stack web features using React, Next.js, TypeScript, and Tailwind CSS. Contribute to backend services and APIs with NestJS and Node.js, while learning AWS, Kubernetes, containers, CI/CD, and AI-assisted development workflows. Collaborate with experienced engineers and stakeholders to deploy production code and develop internal tools and developer-facing platforms for Epic Games services.
One Month AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Design and implement features for Unreal Engine’s schema-based serialization stack. Write high-performance, memory-efficient C++, develop tools for serialized data, create unit tests, integrate with engine teams, and participate in code reviews and technical design discussions.
2 Months AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Design and evaluate memory architectures for foundation models across modalities. Build production-ready, scalable learning models and algorithms, define memory evaluation metrics, collaborate with researchers and engineers, and guide roadmap decisions for long-horizon model behavior and efficient memory storage/retrieval.
2 Months AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Design, implement and deploy production-ready computer vision and agent models for game development. Build scalable deep-learning and RL/IL systems, evaluate model effectiveness, support data collection, and collaborate with engineers to integrate models for scene generation, trained agents, and automated content verification.