DPS Games
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Develop gameplay features and systems for a free-to-play UE4-based PC game. Mentor and train other programmers. Collaborate with different disciplines. Improve tech department. Experience in networked multiplayer games and solid C++ skills are required.
Develop promo materials for a cutting-edge cross-platform F2P game, analyze and provide feedback on art, plan team workflow, collaborate with designers, and create marketing materials. Must have experience in gaming industry and proficiency in Adobe Photoshop, Blender, and Unreal Engine.
DPS Games is seeking a 3D Hard Surface / Vehicle Artist to work on creating vehicles and machinery for an unannounced project under a new license partnership. The role involves collaborating with the Art team, working on 3D game assets, and optimizing asset production pipelines.
Lead/Senior UI Technical Artist role at DPS Games for an unannounced AAA free-to-play game. Responsible for creating and improving art production pipelines, enforcing tools usage, and managing the UI Tech team. Requires expertise in Unreal Engine 4, Blueprints, Python, shaders, asset optimization, rendering, and version control systems.
Seeking a Finance Partner to oversee financial planning, budgeting, forecasting, and analysis activities, ensuring alignment with strategic objectives and facilitating decision-making. Strategic role focusing on adding value, improving operations, and inspiring others to utilize financial information effectively.
Lead a team of DevOps and Build engineers, optimize practices for efficiency, plan infrastructure, oversee incident management, ensure game clusters operation, cooperate with technical teams for version releases.
Seeking a Live Ops Project Manager to join the Publishing team in bringing a new cross-platform, live service 3rd person shooter to life. Responsibilities include designing and managing live-ops features, maintaining information flow between player base and developers, and coordinating playtest sessions.
Senior Environment Artist responsible for creating stunning 3D worlds, translating concept artwork into game assets, and collaborating with the team to deliver innovation and drive quality.
As a Senior Level Artist, you will be responsible for creating high-quality environment art for an AAA, 3rd Person Shooter game project. You will collaborate with internal stakeholders to deliver visually stunning environments that meet gameplay needs.