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Larian Studios

Storytelling Editor (FTC)

Reposted 18 Days Ago
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In-Office
Guildford, Surrey, England, GBR
Mid level
In-Office
Guildford, Surrey, England, GBR
Mid level
Manage storytelling projects, collaborate with narrative designers, writers, and developers, provide narrative guidance and creative support, coordinate with lore team, and ensure narrative consistency across projects.
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Storytelling Editor to join the team and help us in crafting the high calibre games our fans have come to expect.

At Larian, storytelling is core to our identity. As we prepare for our next chapter, we’re looking to bring the best storytellers from every medium together in a dedicated department. Different disciplines, different backgrounds, different voices, all contributing to the outstanding narratives of our next projects for decades to come.

We're looking for a Storytelling Editor to join the team, ideally with a background in Narrative Design and with a deep interest in RPGs.  

This role will be offered as a 12 month Fixed Term Contract of Employment, with scope to be extended or converted in future. 

Responsibilities

  • Managing Storytelling projects at various stages of development
  • Collaborating with external narrative designers, writers, and game developers
  • Providing narrative guidance for Larian’s writers, scripters, and designers
  • Working with the lore team to ensure everything is in sync
  • Providing creative support on the Storytelling team’s various projects 

Requirements

  • Exceptional editing and writing skills
  • Published work, whether as a developer, a critic, a novelist, or in another role
  • Proven experience in developing complex narrative structures within the games industry
  • Strong organizational skills
  • In-depth knowledge of the RPG genre

Nice to Haves

  • Preference for candidates with established Narrative Design expertise in complex video games
  • Experience with RPG formats beyond video games
  • Proficiency with project management software (Miro, Jira, Google Sheets, Trello, etc)
  • Experience and knowledge of the Divinity franchise
  • Experience working in movies, comics, books, etc

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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