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Rocket Science Group

Splash Damage System Engineer

Posted 11 Days Ago
Be an Early Applicant
In-Office
London, Greater London, England, GBR
Mid level
In-Office
London, Greater London, England, GBR
Mid level
The System Engineer will design and implement core systems and architecture for games, focusing on scalability and performance. Responsibilities include code maintenance, collaboration with teams, and contributing to technical designs for rendering and networking systems.
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The Space Rangers team are recruiting a System Engineer to join Splash Damage, at their onsite studio in Bromley!

Location: London, Bromley (on-site)

About Splash Damage:


Based near London, Splash Damage is one of the UK’s longest-running independent game development studios. For over two decades we’ve built team-based shooters that bring players together through cooperation, competition, and shared experiences. Our teams have contributed to some of the industry’s biggest franchises, including Batman, Halo, and Gears of War, as well as creating original titles such as Brink and Dirty Bomb.


Today the studio focuses on developing engaging multiplayer experiences in partnership
with leading publishers, while continuing to invest in both new projects and our existing
franchises, including the open-world survival game SCUM.

ABOUT THE ROLE:

Systems engineers are part of the studios Core Tech team and are responsible for designing and implementing the core systems, pipelines and architecture that provide a solid framework for all our titles and working closely with other disciplines.

As a System Engineer, you will use your knowledge and experience to contribute to the technical design and implementation of large-scale systems & features that encompass rendering, networking and low-level systems, tools and build infrastructure, with a focus on scalability and performance.

You will apply your knowledge in data structures and algorithms for modern, multi-core architectures to build state-of-the-art technology for both PC and consoles. You will work within cross-functional teams, owning tasks and features across a range of engine systems, pipelines and tools.

We believe that constantly improving on our skills is an essential part of the job and incorporate this into our daily projects.

WHAT YOU'LL EXCEL AT:

  • Working effectively in open and collaborative environments.

  • Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving, and highly focused team.

  • Breaking down your work into measurable and achievable tasks.

  • Writing clear, maintainable, and portable code.

  • Communicating ideas, intent, trade-offs, and constraints to both technical and non-technical team members.

WHAT YOU'LL NEED TO SUCCEED:

  • Professional Unreal Engine 5 development experience.

  • Professional game engine code experience (in areas such as I/O, rendering, physics, memory management, multithreading, content pipelines, etc.).

  • Familiarity with Systems development for Xbox Series S/X and/or PS5.

  • Strong practical knowledge of C++, with relevant professional experience.

  • Strong understanding of computer science and good understanding of 3D maths.

  • Experience with advanced usage of source control systems (e.g. Perforce).

  • Good familiarity with profiling and optimising code for optimal CPU, GPU, memory and bandwidth usage.

  • Good familiarity with debugging tools and techniques.

  • Experience working in one or more phases of game development, from feature design and implementation to bug-fixing and polish.

  • Experience with and/or an appetite to explore what modern AI advances can bring to game development.

WHAT WE CAN OFFER:

Competitive Salary and Benefits Package: Your health and wellbeing is important to us, so we offer a variety of benefits including:

  • Enhanced Private Pension Scheme

  • Private Medical Insurance

  • Group Life Assurance

  • Competitive holiday + studio wide closures in summer and winter

  • Gym Membership Allowance

  • Free Eye Tests

  • Free on-site parking

  • Electric Car Scheme

  • Season Ticket Loans


A FRIENDLY NOTE FROM THE RECRUITMENT TEAM:

Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.
Our client is an equal-opportunity employer. They believe their teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

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