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Virtex

Senior Technical Designer

Posted 20 Days Ago
Be an Early Applicant
In-Office or Remote
Hiring Remotely in London, England, GBR
Senior level
In-Office or Remote
Hiring Remotely in London, England, GBR
Senior level
Design, prototype, optimize, and polish social VR experiences for the Virtex Stadium platform using Unreal Engine. Collaborate with development and art teams to create engaging mechanics, systems, user flows, and interfaces. Analyze user impacts, iterate rapidly, and tune solutions for production. The role may also involve animation blueprints, rigging, shaders, UMG, procedural generation, virtual production tools, and AI or NPC systems.
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Company Description

WHO WE ARE

As fans of Esports, we have envisioned virtual stadiums and a 3D viewing experience from the moment consumer Virtual Reality (VR) arrived. With the Virtex Stadium application launching in 2021, we make that dream a reality allowing Esports fans to view gameplay live, in 3D in the center of a virtual stadium. Something that's not been possible before in any other medium. Partnering with publishers and organisers, we are working towards providing a virtual stadium experience for all the top Esports games.
Virtex Entertainment is headquartered in London, UK with fully remote team members in various European countries.

VISION & MISSION

We want to contribute and make VR an exciting place, because we believe it is the future of gaming and entertainment. Creating a VR experience for Esports feels like a perfect fit, because all of our favourite games are already 3D, whether they are a PC, console or a mobile game.
So far we have just been playing and viewing games through 2D screens. Imagine you could only ever watch a football match on TV and never live in front of you in a real stadium?
We want fans to experience the intense excitement and joy only a live event with with a crowd can provide. VR is the ideal platform to deliver this wherever and whenever but we wouldn't be doing it any justice if we stopped there. In fact, this is where our mission starts as a virtual stadium allows us to create previously impossible experiences and opens up completely new territory with endless creative opportunities.
With everything we do, we aim to bring fans closer to the shows, games and teams that they love.

Job Description

We are looking for a Senior Unreal Engine Designer to join our core Virtex Stadium platform team. You will collaborate with the development and art teams to design, tweak, and optimize the VR user experience. Your analytical skills, user insights, and creativity aid in crafting experiences that engage and surprise users.

As an ideal candidate, you will have a great understanding of Unreal Engine and passion for designing social Virtual Reality experiences. We are a growing studio, so this requires plenty of hands-on work creating, iterating, and tuning systems/mechanics. You are comfortable operating in an ambiguous environment where goals and constraints are mostly team driven and where change, big and small, is a critical part of the process.

Qualifications

Prerequisites

  • 5+ years of experience in professional Game Design, ideally including VR Game Design.
  • Proficiency at scripting in Blueprints and basic understanding of C++ Code.
  • Able to rapidly prototype concepts and later polish into production ready solutions.
  • Good knowledge of game flow and what makes a great user experience.
  • Can create and improve complex mechanics and/or systems with attention to the user impacts and downstream effects.
  • Excellent communication and collaborative problem solving skills.

Additional Skills (pluses)

  • Experienced working with animation blueprints, rigging, control rigs and animation retargeting
  • Experience creating a range of complex custom shaders using unreal material editor
  • Passion for Esports, VR or live events.
  • Experience working with UMG or comparative game oriented UI systems.
  • Solid understanding of actor hierarchy incl. C++ parent class relationships for blueprint actors.
  • Knowledge of procedural generation software (e.g. Houdini).
  • Familiar with Epic's standard best practices.
  • Familiar with Unreal Engine Virtual Production tools and pipeline.
  • Experience working Unreal's AI and/or NPC system.

Additional Information

BENEFITS

  • Ability to work fully remotely (limited to UK and European time zones to facilitate collaboration).
  • Relocation support to UK incl. budget if you are interested in moving to London and working from the studio/office.
  • Latest VR equipment for all team members.
  • Stock Options depending on your previous experience.
  • Play Fund to support you exploring games and other social apps.
  • Workplace pension scheme for UK residents.
  • We are a registered UK Visa Sponsor.

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