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Unity

Senior Graphics Engineer, Unity Studio Productions

Posted 5 Days Ago
Be an Early Applicant
Remote or Hybrid
Hiring Remotely in United Kingdom
Senior level
Remote or Hybrid
Hiring Remotely in United Kingdom
Senior level
As a Senior Graphics Engineer, you will optimize games, develop solutions for technical challenges, and collaborate closely with customers and Unity's internal teams to enhance project success.
The summary above was generated by AI

The opportunity
The Unity Studio Productions team is a group of highly skilled Software Developers and Technical Artists with deep expertise in the Unity platform, whose main goal is to help our customers improve their projects, internal workflows, and assist them in the resolution of very challenging technical problems, bridging with the Unity Engine team in the process. To do this, we provide a series of short-term and long-term co-development services that can range in duration from one week to eighteen months and beyond.

Our customers include globally known game development studios and publishers in need of having their games’ performance optimized, their visual targets met, ported to difficult platforms, and timely advice on how best to use Unity. If you're technically skilled, customer-focused, curious, and thrive on variety, this job will suit you.

Your day-to-day work will include collaborating with game development studios, optimizing their games, developing solutions for their most challenging problems, and striving to ensure that their projects succeed.

We're committed to maintaining a diverse team, and we welcome and encourage applicants with diverse experiences and backgrounds.

What you'll be doing

  • Working closely with external customer teams to develop games and game production tools.
  • Assisting in the planning of customer projects by evaluating, scoping, and task and time estimation breakdown.
  • Build close relationships with Unity's internal development teams, and provide customer feedback and production verification of future features of Unity technology and services.
  • Efficiently solve problems, communicate, and educate our clients, both remotely and on-site at their offices.
  • Proactively train yourself to remain at the forefront of Unity Engine technology and game content creation technology.
  • Visit customers for short-term consultations and give them advice on how to improve their existing projects.

What we're looking for

  • Experience on a variety of game projects, platforms, not necessarily all Unity.
  • Understanding of the technical challenges related to complex game development environments.
  • Ability to adapt to customer production environments and in some cases, take over work streams in collaboration with the customer.
  • Ability to work closely in a team, plan, coordinate, communicate work intentions, progress, and deliver work in a timely manner, dealing with the usual complications of game development.
  • A proactive mentor who excels at technical documentation and cross-departmental problem-solving, translating complex technical topics into understandable concepts for both technical and non-technical stakeholders.
  • The ability to work independently, identifying and clarifying the tasks, assisting the Project Manager and more inexperienced developers.
  • The ability to develop and debug code written in a large multithreaded C# or C++ codebase, using a multi-platform engine (e.g. Unity, Unreal, in-house)
  • Understanding of rendering pipelines, GPU architecture and performance and optimization techniques.
  • Deep technical expertise in the Unity ecosystem, including C#, ScriptableObjects, Addressables, Unity Lifecycle and modern render pipelines (URP/HDRP).
  • Experience with modern graphics APIs (Metal, Vulkan, DirectX12)
  • Experience with modern graphics techniques and shader languages (HLSL/GLSL, etc.)
  • Experience optimizing rendering performance on diverse target hardware platforms (Mobile, PC, Console).
  • Proven ability with a wide-range of GPU profiling and debugging tools (e.g. NSight, PIX, RenderDoc, Xcode, etc.)
  • Proven ability to profile and optimize CPU, GPU, and memory usage using the Unity Profiler, Frame Debugger, and RenderDoc.

You might also have

  • Experience (or strong interest) in high-performance paradigms like DOTS, ECS, and the C# Job System.
  • Experience with Version Control (Git/Perforce) in a production environment.
  • Experience in delivering training/technical talks and writing technical articles
  • Awareness of AI/ML workflows and an understanding of how to leverage emerging technologies to deconstruct and solve complex problems

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected].

#SEN #LI-MC1

Top Skills

C#
C++
Directx12
Git
Glsl
Hlsl
Metal
Perforce
Unity
Unreal
Vulkan

Unity London, England Office

London, United Kingdom, SE1 7ND

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