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Ambiq

Senior Embedded Graphics Software Engineer

Reposted 10 Days Ago
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In-Office
Singapore
Senior level
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In-Office
Singapore
Senior level
The Senior Embedded Graphics Software Engineer develops and maintains GPU software stacks, collaborates on graphics APIs, and supports pre- and post-silicon testing.
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Company Overview

Ambiq is on a mission to enable intelligence everywhere — powering the AI edge revolution with the world's lowest-power semiconductor solutions.

Built on our proprietary sub- and near-threshold technology, our chips deliver multi-fold improvements in energy efficiency without costly process scaling. Since 2010, we've shipped over 300 million units to customers building smarter wearables, medical devices, IoT products, and AI-powered edge applications.

Our cross-functional teams span design, research, development, production, marketing, sales, and operations across Austin, Hsinchu, Shanghai, Shenzhen, and Singapore. We move fast, tackle hard problems, and create space for people to grow through complex, meaningful work that shapes the future of technology.

We're looking for self-motivated, creative problem-solvers who are eager to push technological limits and make a real impact in energy efficiency.

At Ambiq, we live by five values: Innovate. Collaborate. Focus. Learn. Achieve.

If that's you, join us — the intelligence everywhere revolution starts here.


Scope

As the Senior Embedded Graphics Software Engineer at Ambiq, you will support the development and testing of AmbiqSuite SDK on Ambiq SoC devices and emulation platforms, focusing on the graphics processing unit (GPU) Hardware Abstraction Layer (HAL) and the graphics stack for Ambiq’s mainstream and next-generation MCU. 

This role works within our global MCU software development team and will work closely with more senior graphics software development team members, focusing on MCU graphics software development and test activities.    

The successful candidate should be a fast-learning, result-driven, and self-motivated team player with an “always learning” mindset. He should have an inquiring spirit and be comfortable in a lab environment and in executing hands-on debugging for embedded systems. 

The person in this role will be responsible for maintaining the current platform and extending the GPU HAL and software stack of the graphics SDK to new platforms as well as enhancing its features and content. The candidate will be involved in the extension of the SDK to cover new MCU members of the family as they become available.   

Responsibilities 

  • Collaborate with software senior graphics software developers to implement the HAL and graphics API for the embedded GPU on Ambiq MCUs. 
  • Design, implement and maintain the graphics API and the underlying graphics software stack, including the GPU and Display HAL layers. 
  • Develop and maintain example applications and test cases to demonstrate and validate graphics features. 
  • Play a key role in GPU-focused pre-silicon verification on FPGA platforms, as well as post-silicon bring-up, system validation, and debugging. 
  • Provide support to Design Verification (DV), system validation teams, field engineers, and key customers as needed. 

Qualifications 

  • MS in ECE or Computer Science and 4+ years of experience or BS ECE/CS with 6+ years of experience. 
  • Expertise in at least one embedded GPU IP, with a solid understanding of the full graphics pipeline and hands-on experience developing HAL and graphics software stacks. 
  • Experience with OpenGL ES or other 3D graphics APIs. 
  • Experience with graphics frameworks such as LVGL is preferred 
  • Experience with vector graphics acceleration or software libraries is preferred. 
  • Experience with embedded system display interfaces, such as MIPI DSI, DBI, DPI, or Memory-In-Pixel. 
  • In-depth knowledge of ARM architecture, with a preference for M-profile (Cortex-M) cores preferred. 
  • Strong understanding of embedded RTOS concepts; experience with Zephyr and FreeRTOS is preferred. 
  • Experience with developing embedded MCU code in C and assembly language on Arm Cortex-M Processors, with at least one MCU IDE from ARM, Keil, IAR, Eclipse, O-zone or other. 
  • Good hands-on experience with lab equipment such as oscilloscopes, logic analyzers etc. for debugging issues.  
  • Experience with Jira, Confluence and collaboration tools.  
  • Experience with source code control systems (git) required.  
  • Understanding software testing and test automation principles.  
  • Excellent problem-solving skills dealing with complex system level issues related to HW/SW debug. 
  • Experience with scripting languages required and python experience is desirable. 
  • Strong communication and documentation skills. 

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