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Aristocrat

Principal Tech Artist

Reposted 10 Days Ago
Be an Early Applicant
Hybrid
London, Greater London, England
Senior level
Hybrid
London, Greater London, England
Senior level
The Principal Tech Artist will lead the implementation of visual features, develop custom tooling, and optimize performance for Unity-based mobile games, while mentoring junior team members.
The summary above was generated by AI

We are seeking a highly skilled technical artist to help shape the future of our Unity based mobile title. In this role you will be the go-to expert leading the implementation of visual features, bridging the gap between art and engineering. You will play a key role in evolving the tech art team’s tooling and workflows, demonstrating your deep understanding of the graphics pipeline, mobile optimization, and software development principles.

What you'll do

  • Be the go-to person for addressing any critical technical art implementation to ensure that asset creation follows accurate guidelines.

  • Identify the opportunities for, and create the custom tooling required to empower the technical art team.

  • Drive technical solutions to achieve high visual fidelity while balancing the hardware limitations of target mobile platforms.

  • Collaborate closely with developers and artists to implement new game features and UI designs.

  • Support Junior TAs on boarding and training

What we're looking for

  • 5+ years of relevant industry experience using Unity.

  • Advanced knowledge of the real time graphic pipeline, shader programming and the Unity Engine.

  • Extensive experience authoring GLSL shaders in shaderlab.

  • The ability to make targeted optimisations from analysis using profiling and benchmarking tools.

  • Strong proficiency in C#, with the ability to create custom components and tools for automation and expanding the capabilities of the Unity UI system.

  • An expert understanding of the Unity UI system.

  • Solid knowledge of 3D/2D art asset creation software.

  • Mobile game development experience is highly desirable.

  • Proficiency with Git and modern version control workflows.

  • Strong written and verbal communication skills in English.

  • Excellent interpersonal skills with a team-oriented, collaborative attitude.

Why Product Madness?

As part of the Aristocrat family, we share their mission of bringing joy to life through the power of play, with a world-class team who creates top-grossing, leading titles in the social casino genre, including Heart of Vegas, Lightning Link, Cashman Casino. With 800 team members across the globe, Product Madness is headquartered in London, with offices in Barcelona, Gdańsk, Lviv, Montreal and a remote team spanning the USA, making us a truly global powerhouse.

We live by our People First principle. Regardless of where, when, or how they work, our team members have opportunities to elevate their careers, and grow alongside us. We take pride in fostering an inclusive culture, where our people are encouraged to be their very best, every day. But don’t just take our word for it. In 2024, we made the Global Inspiring Workplace Awards list, and won a bronze award at the Stevies for Great Employers in the ‘Employer of the Year - Media and Entertainment’ category.

So, what’s stopping you?

Travel Expectations

None

Additional Information

At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in the job posting location for this position on a full-time basis without the need for current or future visa sponsorship.

Top Skills

C#
Git
Glsl
Shaderlab
Unity

Aristocrat London, England Office

7 Swallow St, London, United Kingdom, W1B 4DE

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