The Principal Programmer will deliver technology for game systems, gameplay, UI, tools, and audio, collaborate with designers to solve creative challenges, and support team members in achieving their potential.
Principal Programmer – 12 Month Contract
We are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an experienced Principal Programmer to join our Game Technology team.
Key responsibilities
- Devise and deliver technology across key priorities within Game Technology, which may include game systems, gameplay, UI, tools and/or audio.
- Collaborate with designers to identify pragmatic solutions to creative challenges.
- Champion best practice and support other team members to help maximise everyone’s potential.
Requirements
- Previous experience implementing and debugging multithreaded real-time code at a Principal level or above, within a cross-disciplinary games production environment.
- Excellent C and C++ skills, with ability to write readable and maintainable code.
- Strong appetite to collaborate with other disciplines to explore solutions.
- Flexibility to adapt to new challenges as priorities shift throughout development.
- Good written and verbal communication skills.
- Proactive, pragmatic and collaborative approach to problem solving.
Top Skills
C
C++
Media Molecule Guildford, England Office
Guildford, United Kingdom, GU1 4HB
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