Niantic’s Augmented Reality (AR) Mapping team seeks a Mechatronics Engineer to help build and scale our AR Maps platform, as Niantic strives to build a global 3D map of the world. We’re a highly collaborative and engaging team, working to help algorithms evolve from concept to production at scale, and this is your chance to join us in our journey to map the world. We are all passionate about innovation, so we’re looking for engineers who want to learn and ship products that “inspire people to explore the world together”.
Niantic Engineering leads the advancement of AR and other immersive technologies while creating engaging apps for a user base in the billions.
Responsibilities
- Develop a deep expertise in operating, calibrate and test Niantic’s 3D Mapping device
- Establish a regular schedule for calibrating devices with assistance from the wider team
- Take ownership of the physical workshop space, its maintenance and help procure additional equipment as required
- Take ownership of existing assembly, testing and manufacturing documentation as well as the physical & software tools associated with them
- Act as a “front-line” technical support & troubleshooting contact to other team members once you are familiar with the device
- Maintain the Manufacturing Bill of Materials (MBoM) and other key manufacturing documentation.
- Lead a low-volume production run of 10-20 new devices including carrying-out most final assembly in-house. Coordinate with external suppliers to make sure parts are manufactured correctly and on-time
- Carry-out functional tests and other in-process QA to ensure each device meets the functional requirements
- Provide feedback particularly around Design for Assembly/Manufacturing and regular Process Improvement
- Work with the Operations Team to manage shipment of assembled devices and receipt of devices needing repair
- Work with cross functional team to develop systems calibration process, including Robotic arm routines
- Aid in mechanical and electrical design modifications to the Photon device and update CAD models as needed
- Work directly with the Systems Engineering team to improve the triggering and timing of the system’s sensor package
- Required in-office 2 days per week, but during peak periods will require 4-5 days per week
Qualifications
- 2+ Years experience in mechatronics and/or robotics engineering (or similar).
- BEng or MEng (or equivalent) in mechanical, electronics or IMEE engineering (or similar).
- Experience with hardware systems, basic manufacturing processes, bills of materials, operational method sheets.
- Experience with a CAD software package.
- You are very comfortable with spreadsheet & word-processing tools (e.g. Google Docs, Google Sheets) as well as cloud-IT systems (e.g. Gmail, Google Drive).
- Experience with designing, building and troubleshooting robotics projects and/or electro-mechanical systems.
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
- Experience collaborating with teams across different functions and the ability to effectively communicate through written and verbal communications, including asynchronous interactions with others.
The total compensation package for this position includes a new hire offer base salary range of £78,300 - £87,000 + bonus + equity + benefits.
Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.
Join the Niantic team!
Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now. Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.
We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.
Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.
We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zürich. #LI-HYBRID
Top Skills
What We Do
Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.
Originally formed at Google in 2011, we became an independent company in 2015 with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. Our current titles include pioneering global-control game Ingress, record-breaking AR game Pokémon GO, and recently released third title, Harry Potter: Wizards Unite.