Media Molecule
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The Principal UI/UX Designer at Media Molecule will lead the design efforts for a new game project, collaborating with cross-functional teams to define and execute UI/UX elements. Responsibilities include managing the design roadmap, creating user flows, and maintaining a design system. The role also involves mentoring team members and ensuring design consistency across all systems.
The Senior 3D Character Artist will create stylized characters and creatures, ensuring alignment with existing art styles. This role involves asset creation, character production, pipeline development, and collaboration with the Art team to maintain high-quality standards.
As a Senior 3D Environment Artist, you will collaborate with a team to create high-quality game levels while understanding and applying detailed architectural elements. You will also adapt to different artistic styles and be involved in modeling, shading, and texturing.
As a Lead Programmer at Media Molecule, you will lead the architectural design and implementation of UI, technical art, and audio. Responsibilities include managing and mentoring a technical team, collaborating with artists and designers, and defining technical best practices for game technology.
The Senior Programmer is responsible for the technical design and implementation of game features, collaborating with designers and QA, and supporting the growth of team members while adhering to best practices.