Lead VFX - Unannounced Project - W/M/NB

Posted 2 Days Ago
Be an Early Applicant
Montreuil, Seine-Saint-Denis, Île-de-France
Senior level
Gaming
The Role
As Lead VFX Artist, you will create high-quality visual effects aligned with the game's creative direction, manage a VFX team, ensure quality standards, and develop optimized solutions in collaboration with technical teams.
Summary Generated by Built In

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

As Lead VFX Artist, you'll lead the creation of high-quality visual effects in collaboration with the game's creative direction. 

Your tasks:

  • Create environment and gameplay effects (VFX textures, animations, shaders, material creation), compatible with real time constraints,
  • Supervise the quality of the team's work and set standards of excellence, 
  • Take charge of team management and ensure team cohesion,
  • Identify and implement workflow and pipeline best practices for VFX team members,
  • Create, communicate and keep documentation up to date,
  • In collaboration with the technical teams, develop optimized VFX solutions to achieve the highest level of quality within the limits of the platform and the project.

Qualifications

  • You have experience in dynamics, modeling, lighting and image processing, ideally on AAA or AA productions,
  • You're comfortable with the idea of managing a VFX team in a realistic DA environment,
  • You have in-depth knowledge of game engine particle editors and tools, texture and material creation, and 3D DCC (Houdini, 3DS Max, Maya, Blender, etc.),
  • Autonomous and organized, you have the experience to provide time estimates for VFX deliverables, participating in the project's visual effects planning,
  • You are interested in discovering and learning new software,
  • You're comfortable working as part of a team, and also with the idea of working independently,
  • Your English will enable you to work in an international environment.

Additional Information

Joining us means having access from day one to : 

  • Flexibility in your working hours and the possibility to work remotely under the conditions of the Ubisoft policy. 

  • 20 days of remote working per year from a European Union country (reserved for European citizens);

  • Our internal e-learning platform to finally train you on the tools you need so much;

  • Our game library where you can borrow the latest Ubisoft games, those of the competition, consoles and board games;

  • Our preferential rates on a wide range of shows, cinemas, concerts, sports halls, amusement parks, and many other good deals. 

And after 1 year?

  • You have a career and development plan established with your manager as well as clear objectives that will allow you to progress and increase your salary each year;

  • You have joined one of our clubs : choir, yoga, tennis, lightsaber... Or you have created your own!

  • You take advantage of your 1.5 hour lunch break to take part in a class in our gym or borrow one of our bicycles to ride in the Bois de Vincennes ;

  • You look forward to the next surf/yoga or ski weekend organized by the work council;

  • You've gotten really good at foosball, rock climbing, Mario Kart or Just Dance ;

  • You've raided the clearance sale to complete your collection of Ubi goodies and games (because we never have enough); 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Top Skills

3Ds Max
Blender
Houdini
Maya
The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

Similar Jobs

Datadog Logo Datadog

Product Designer II, Logs

Artificial Intelligence • Cloud • Software • Cybersecurity
Hybrid
Paris, Île-de-France, FRA
5000 Employees

Datadog Logo Datadog

Product Designer II - Real User Monitoring

Artificial Intelligence • Cloud • Software • Cybersecurity
Hybrid
Paris, Île-de-France, FRA
5000 Employees

Datadog Logo Datadog

Product Designer II - Synthetics

Artificial Intelligence • Cloud • Software • Cybersecurity
Hybrid
Paris, Île-de-France, FRA
5000 Employees

Datadog Logo Datadog

Product Designer II, Attacks

Artificial Intelligence • Cloud • Software • Cybersecurity
Hybrid
Paris, Île-de-France, FRA
5000 Employees

Similar Companies Hiring

Crunchyroll Thumbnail
News + Entertainment • Mobile • Gaming • eCommerce • Digital Media
San Francisco, CA
1200 Employees
tms Thumbnail
Mobile • Marketing Tech • Gaming • Analytics • Agency
Chicago, IL
2300 Employees
Warner Bros. Discovery Thumbnail
Software • News + Entertainment • Machine Learning • Gaming • Digital Media • Artificial Intelligence
New York, NY
40000 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account